Evolving is one of the most important features in this game, that is why good preparation is important for good game-play. That is what this page is all about, giving you an idea of how evolving works.
Evolving Explained (Basic) Edit
Evolving a card will change its shape, and ATK and DEF will increase. This increase will depend on the ATK and DEF of the two evolver cards used.
When evolving a card, it is wise to take note of the following things:
- By evolving a card its level and skill level will reset to level 1. Their ATK en DEF may seem decreased, but when leveling them up will make them stronger than their previous version.
- The card that is used as the evolver card will be consumed, so it is wise to choose the card carefully.
- A card that has reached a higher evolution cannot be used as an evolver card if it is higher than the card that is to be evolved.
- The card that is designated to be the leader card can be evolved, but cannot be used as evolver card.
When the evolver card has not reached its max-level, it will transfer 5% of its ATK and DEF to the evolved card. This means that the ATK and DEF of the evolved card will be its base-stats + 5% of the evolver card(s). When an evolver card has reached its max-level, it will transfer 10% of its ATK and DEF to the evolved card.
A card can generally evolve four times, with some exceptions. A cards name and picture can give you information of which form it currently is.
On the lower right part of the card (and with higher rank cards it will be the lower middle part) will be a set of "orbs". These orbs will indicate how many more times the current card can evolve. More orbs will glow after each evolving state.
So how about a card that has already been evolved? How can those be recognized. Well the solution is all in reading the cards. For example:
This card seems to have four illuminated orbs. This means that this card cannot evolve any further. Another warning will be given when attempting to evolve again in the evolving screen.
There seem to be no orbs at all present on this card. This is usually the case with cards obtained from completing a Treasure set and are not able to evolve.
It is even possible that a card can be evolved across more than four forms. If there are still un-illuminated orbs present, it means that the card can still be evolved even further!
Evolving Explained (Advanced) Edit
As mentioned above a card typically can be evolved into four forms. When you first obtain a card during a quest it will be in in its first form. Evolving two of these cards will give you a card in the second form. Evolving one first form and one second form or two second form cards will give you that card in its third form.
For example: let us start with four Fire Elemental cards (see the card to the left). If you evolve two of these cards you will loose the two Fire Elemental cards and obtain one Fire Elemental+ card (right). This card is the second form of Fire Elemental.
We now can evolve the second form Fire Elemental+ card with one of our two remaining Fire Elemental cards to obtain the third form Fire Elemental++ card (lower left). This third form card evolved with our remaining first form card will give us one fourth form card [Pyre] Fire Elemental (lower right). The bracketed name shows us that we have obtained the final form for this card.
You could also have evolved two second form cards to obtain the third form card. You can merge up to eight (8) first form cards together to obtain one fourth form card. First merge all of the first form cards in pairs to obtain four second form cards. Then merge all of the second form cards in pairs to obtain two third form cards. Finally merge these two third form cards together to obtain the final fourth form card.
When you evolve cards like this you can get a higher attack and defense on the fourth form card than if you simply evolved four first form cards in series. This is because you are able to boost the stats multiple times for each form. Your final form card will have much higher attack and defense stats if you fully mature each intermediary form card (i.e., enhance each card to its maximum level) before evolving to the next level.
Players commonly use one of five evolution styles:
- 4Max: Combine four cards, fully maturing each card before evolving. This style requires maturing a total of 6 cards: 4 first form, 1 second form and 1 third form; and will give a fourth form card roughly 96.6% as powerful as 8max.
- 6-2: Combine six cards, fully maturing only the two third (++) form cards before evolving into the final form. This style requires maturing only 2 cards and gives a fourth form card roughly 97.8% as powerful as 8max.
- 6-6: Combine six cards, fully maturing the first and second form cards (1 and + cards) before combining into the third (++) form. Then mature both third forms before evolving into the final form. This style requires maturing six (6) cards and gives a fourth form card roughly 99.4% as powerful as 8max.
- 6max: Combine six cards, fully maturing each card before evolving. This style requires maturing ten (10) cards and produces a fourth form card roughly 99.6% as powerful as 8max.
- 8max: Combines eight cards total, maturing each card before evolving. This produces the most powerful fourth form card, however to accomplish this you have to mature fourteen (14) cards.
In general, the more cards you use the more powerful the resulting fourth form. You do better fully maturing the higher form cards than the lower form cards. Examine the 6-2 evolution style for an example of this; maturing the higher level card gives your stats a better boost.